Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.2049]
    Renderer: NVIDIA GeForce GT 640
    Vendor:   NVIDIA
    VRAM:     973 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\Alex\GameJam2014\Builds\DAM 4.0\NotEverythingIsFlammable_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Alex\GameJam2014\Builds\DAM 4.0\NotEverythingIsFlammable_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Alex\GameJam2014\Builds\DAM 4.0\NotEverythingIsFlammable_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Alex\GameJam2014\Builds\DAM 4.0\NotEverythingIsFlammable_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.044 seconds
desktop: 2560x1440 59Hz; virtual: 4160x1440 at -1600,0
<RI> Initializing input.

<RI> Input initialized.

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Platform assembly: E:\Alex\GameJam2014\Builds\DAM 4.0\NotEverythingIsFlammable_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.287960 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5882.
Total: 2.658651 ms (FindLiveObjects: 0.178088 ms CreateObjectMapping: 0.031995 ms MarkObjects: 1.646564 ms  DeleteObjects: 0.293695 ms)

UnloadTime: 15.292979 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 124.
Total: 1.919432 ms (FindLiveObjects: 0.007847 ms CreateObjectMapping: 0.010564 ms MarkObjects: 0.110475 ms  DeleteObjects: 1.454893 ms)

UnloadTime: 0.190162 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5887.
Total: 1.923960 ms (FindLiveObjects: 0.136735 ms CreateObjectMapping: 0.026260 ms MarkObjects: 1.164820 ms  DeleteObjects: 0.270453 ms)

